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Pokemon Cards Drive Happinet Profit as Gaming Unit Falters

The company wrote down mobile gaming software while toy segment surged 38% on trading card sales
Japan
h 7552.TSE Mid and Small Cap 2000 Games 75 Entertainment 100
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Happinet Corp. reported a 27% jump in operating profit as surging sales of Pokemon and One Piece trading cards offset weakness in its video game division.

Operating profit rose to ¥9.78 billion ($65.2 million) in the nine months through December, while revenue increased 4% to ¥283.2 billion. Net income dropped 7.2% to ¥5.51 billion after the Tokyo-based distributor took a ¥1.35 billion writedown on mobile gaming software.

The toy division, which accounts for 46% of total sales, saw profits surge 38% as trading card games remained popular. The company’s amusement unit benefited from increased tourism, with its Gacha Coco capsule toy shops expanding to 127 locations.

Video game sales slumped 16% due to weak hardware demand and absence of hit titles. The segment’s profit plunged 80% after accounting for gaming app development costs.

Happinet maintained its full-year forecast for operating profit of ¥11.1 billion on sales of ¥360 billion. The company has achieved 88% of its annual profit target with one quarter remaining in the fiscal year.

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