All data are based on the daily closing price as of October 31, 2025

Marvelous Revenue Surges as Development Costs Slash Operating Profit

The Tokyo-based game publisher swung to a segment loss in its core digital business despite strong new releases
Japan
m 7844.TSE Games 75 Entertainment 100
Share this on

Marvelous Inc. reported revenue jumped 57.5% to ¥20.28 billion (US$131.7 million) in the fiscal second quarter ended September, driven by new game releases and its amusement machine business. Yet operating profit collapsed 61.8% to ¥226 million (US$1.5 million) as heavy development spending erased gains from higher sales.

The digital content division, which posted revenue growth of 98.7% to ¥12.41 billion (US$80.6 million), recorded a segment loss of ¥1.07 billion (US$6.9 million), reversing a ¥104 million profit from the prior year. While “Rune Factory: Guardians of Azuma” and a new “Story of Seasons” title each topped 500,000 units sold, the company absorbed substantial upfront costs for console game development. Another new release, “DAEMON X MACHINA TITANIC SCION,” underperformed expectations.

The amusement business delivered more consistent results, with revenue climbing 36.3% to ¥5.98 billion (US$38.8 million) and profit advancing 41.2% to ¥1.70 billion (US$11 million). Pokemon-branded arcade machines continued their momentum in both domestic and international markets.

Marvelous maintained its full-year forecast of ¥35 billion (US$227 million) in revenue and ¥2 billion (US$13 million) in operating profit.

Share this on
Jakota Newsletter

Stay ahead in the JAKOTA stock markets with our roundup of vital insights

Icon scroll to top