All data are based on the daily closing price as of November 13, 2025

Furyu Profit Jumps 38% as Overseas Sales Counter Weak Photo Booth Business

Crane game prizes and premium collectibles drive growth for Japanese entertainment firm
Japan
f 6238.TSE Games 75 Entertainment 100
Share this on

Furyu Corp. reported a 38% surge in operating profit for the six months ended September, lifted by strong international demand for anime merchandise while its legacy photo booth operations continued to decline.

The Tokyo-based company posted operating profit of ¥1.8 billion ($11.6 million) for the first half, compared with ¥1.3 billion a year earlier. Revenue edged down 0.4% to ¥21.5 billion ($139 million) as gains in its character merchandise division failed to offset weakness elsewhere.

The company’s character merchandise unit, which produces crane game prizes and collectible figures based on popular anime franchises, generated sales of ¥13.6 billion ($88 million), up 9.1% from the previous year. Operating profit in the segment climbed 48% to ¥1.4 billion ($9 million). Overseas markets including China, the U.S., and Europe accounted for much of the growth, Furyu said.

The photo booth business, once a core revenue driver, saw sales decline 4.3% to ¥6.8 billion ($44 million). The company’s PictLink app, which allows users to download images taken at its booths, lost paying subscribers despite promotional efforts. Paying members fell to 1.26 million as of September from higher levels earlier in the year.

Furyu maintained its full-year forecast, projecting operating profit of ¥3 billion ($19.4 million), up 34% from the prior year.

Share this on
Jakota Newsletter

Stay ahead in the JAKOTA stock markets with our roundup of vital insights

Icon scroll to top