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GREE Inc. Reports Fourth-Quarter Decline in Game and Anime Business Performance

Sales and profits fall amid anticipated challenges, but future growth plans are underway
Japan
g 3632.TSE Anime 20 Mid and Small Cap 2000 Games 75 Tech 350 Entertainment 100
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GREE Inc. has announced a significant drop in its game and anime business performance for the fourth quarter of the fiscal year ending June 2024. Sales totaled 9.74 billion yen (US$68 million), reflecting a decrease of 25% from the previous quarter and 24% year-on-year. Operating profit also suffered, falling to 1.42 billion yen (US$9.9 million), down 45% quarter-on-quarter and 26% year-on-year.

The company attributes this decline to the previous quarter’s boost from the “Heaven Burns Red” anniversary event, which did not recur this quarter. Additionally, the absence of new game releases and aging existing titles contributed to the decrease in both sales and profits. However, GREE is optimistic about its pipeline, with several games nearing completion and new titles set for release in the fiscal year ending June 2025.

In the licensing business, revenue and operating profit fell by 43% and 55% quarter-on-quarter, respectively, due to fewer anime broadcasts and lower sales of “Saint Seiya: The Legend of Justice.” These declines were anticipated and aligned with company projections.

Looking ahead, GREE is preparing for a strategic entry into the consumer gaming market, focusing on prototype development for potential future titles. The company expects a slight decline in sales and operating profit for the full fiscal year ending June 2025, with sales projected at 43.3 billion yen (US$302 million) and operating profit at 3.8 billion yen (US$26.5 million). GREE plans to invest in new titles and consumer gaming initiatives through June 2027, aiming for long-term growth.

 

 

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