Konami Group reported record first-quarter revenue and profits, but the headline numbers obscured significant weakness across multiple business lines outside its core gaming operations.
The Japanese entertainment conglomerate posted ¥96.96 billion ($630.2 million) in revenue for the April-June period, up 7.7% year-over-year, while operating profit climbed 10.3% to ¥27.73 billion ($180.2 million). The company maintained its dividend forecast of ¥166 per share for the fiscal year ending March 31, 2026.
Digital entertainment drove the gains, with revenue surging 14.2% to ¥73.32 billion ($476.6 million) as the eFootball franchise benefited from cross-platform compatibility updates. The unit announced September’s release of Silent Hill f and confirmed development of a remake for the original Silent Hill game.
However, cracks appeared elsewhere. The amusement division saw revenue drop 7.3% to ¥4.55 billion ($29.6 million), with profit tumbling 29.4%. More concerning, the gaming and systems segment plunged 22.5% to ¥7.51 billion ($48.8 million), swinging to a ¥166 million loss from the prior year’s ¥1.28 billion profit.
Only the sports business showed balanced growth, with revenue up 2.1% and profit jumping 75.3% as Konami expanded its Pilates Mirror studio chain to 64 locations.
The company held its full-year guidance unchanged, projecting ¥430 billion revenue.