All data are based on the daily closing price as of November 22, 2024

Capcom’s Profit Falls 39% as Game Sales Slow Without Major Releases

The company maintains growth forecast as Monster Hunter series hits 100-million milestone
Japan
c 9697.TSE Mid and Small Cap 2000 Games 75 Entertainment 100
Share this on

Capcom Co. reported sharper-than-expected declines in profit and revenue for its fiscal second quarter as game sales slowed without any blockbuster releases to match last year’s Street Fighter 6 launch.

The Japanese gaming giant’s net income dropped 39.6% to ¥15.3 billion ($102 million) in the six months through September. Sales fell 24.7% to ¥56.4 billion, driven by lower unit sales in its core digital content business, which moved 20.02 million games compared to 22.6 million a year earlier.

Despite the setback, Capcom is sticking to its full-year targets, projecting an 8.3% revenue increase to ¥165 billion and 6.1% profit growth to ¥46 billion. The company is banking on upcoming releases, including Monster Hunter Wilds scheduled for February 2025.

The Monster Hunter franchise reached a milestone by surpassing 100 million units in cumulative sales. The mobile spinoff Monster Hunter Now has garnered over 15 million downloads since launch.

Capcom’s amusement facility business provided a bright spot, with operating profit jumping 47.8% as tourism recovered and new locations opened. The company now operates 51 facilities across Japan.

The publisher has also doubled down on esports, announcing a $1 million prize for the winner of its Capcom Cup 11 tournament, maintaining the record purse from last season.

Share this on
Jakota Newsletter

Stay ahead in the JAKOTA stock markets with our roundup of vital insights

Icon scroll to top